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Development thats fun.


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  • Update of Hexxagon to v1.0.2, fixing compile errors.

    Posted on by nesqi

    I have updated the sourcecode a bit as people have had problems compiling Hexxagon lately. Newer versions of g++ (v4.7) have bugfixes and new restrictions.

    Download: hexxagon-1.0.2.tar.bz2 1,286.713 bytes.

    A big thank you to Dan Johnson that notified me of the problem and supplied a patch to fix the problem.


  • Info page about Phill 3

    Posted on by nesqi

    The third installment of Phill just got a info page.


  • Updated version Hexxagon 1.0.1

    Posted on by nesqi

    I have updated the sourcecode a bit as people have had problems compiling Hexxagon lately.  Newer versions of g++ have bugfixes and new restrictions.

    Download: hexxagon-1.0.1.tar.bz2 1.278.325 bytes.


  • Compile error.

    Posted on by nesqi

    If you have downloaded Hexxagon v1.0 and got this error while compiling. Try to download the game again. This error is fixed.


    gtkhexxagonboard.cpp: In member function `void GtkHexxagonBoard::draw()':
    gtkhexxagonboard.cpp:114: error: `round' undeclared (first use this function)


  • Version 1.0

    Posted on by nesqi

    2005.01.18
    After two long years it’s time to release Hexxagon v1.0! This version has new graphics and features.

    New in this version:

    • New clean X GUI.
    • You can change the layout of the board.
    • The board is scalable.
    • Graphics are optimized to perform better over a remote connection.
    • The computer indicates what his next move will be.
    • Progressbars are used to indicate the scores.
    • GUI uses GTK+2.

  • Updated code.

    Posted on by nesqi
    Fixed some warnings and change the name of two variables that conflicted with external libs. The variable confusion made the AI go stupid. Version 0.3.3 fixes this.


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